Book of Knowledge

Table of Contents
Chapter 1

The Creators
The Story
Concept Arts
General Informations

Assassin ( This character is not available in the preview version)

The Assassins are an ancient order originally founded by the Horadrim to hunt down and eliminate rogue mages within their own ranks. Employing secret disciplines to combat and resist the magical abilities of their elusive quarry, the Assassin's bag of tricks includes traps and other infernal devices, martial arts, and powerful mental abilities. Common people know nothing of the Assassins, but they are widely feared and respected by all who employ the magic arts.

Starting Attributes

Strength: 20
Dexterity: 20
Vitality: 20
Intelligence: 25

Hit Points: 50
Stamina: 95
Mana: 25

Each Character Level

Life: +3
Stamina: +1
Mana: +1.5

Attribute Point Effect

1 Vitality Point gives 2.5 Life
1 Vitality Point gives 1 Stamina
1 Energy Point gives 1.5 Mana

Additional Information
Start items

Martial Arts Skills
Shadow Disciplines Skills
Trap Skills
General Skills